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Dry / Wet Blending

Every effect in Arkestra has a Mix slider. This lets you dial in any effect subtly without committing to its full output.

ValueResult
0%Completely dry — original signal passes through unchanged
50%Equal blend of original and processed output
100%Fully wet — only the processed output is shown

The Mix slider is visible on every effect card. Drag it left or right to adjust.

Like any float parameter, the Mix value can be modulated. Common uses:

  • LFO → beat-synced effect pumping (sidechain feel)
  • Audio → Kick → effect slams on the kick then decays
  • MIDI CC → manual live control from a fader

Right-click the Mix slider → Map To… to assign a modulation source.

The blend mode on a VideoEffect controls how the wet signal composites over the dry signal. The blend mode selector sits next to the Mix slider in the effect card.

Available modes:

ModeBehavior
mixStandard alpha blend (default for ISF effects)
maxTakes the brighter of the two signals (default for layer sources)
addAdditive — good for glow/light effects
subtractDarkens by subtracting wet from dry
multiplyMultiplies pixel values — darkens
screenBrightens, never exceeds white
lin burnStrong darkening blend
darkenKeeps the darker of the two
lightenKeeps the lighter of the two
diffAbsolute difference between signals
hueTakes hue from wet, luminance from dry
alpha blackAlpha-composites over black

Access the blend mode by clicking the mode selector next to the Mix slider in the effect card.