Global Force
A Force generator is a modulation source driven by physics. Each one is a spring: a trigger kicks it, it flies up, and the spring, damping and gravity bring it back to rest. The 0–1 result can drive any parameter.
Where an LFO repeats the same shape forever, a force responds to events. Trigger it from a kick drum and every hit gives the parameter a physical jolt that settles on its own — and hits that land before it settles add to the motion instead of restarting it.
Creating a force generator
Section titled “Creating a force generator”Open the Generators panel in the sidebar and choose the FORCE tab. Click Add Force Generator to create one; a project can have up to 16.
Each generator is a card showing its number, name, trigger source, a preview of the response to a single hit, and a live output bar. Click a card to expand it. Right-click a card to Rename, Duplicate or Delete it.
Triggering
Section titled “Triggering”The TRIGGER row sets what kicks the spring. Map Trig like any switch — to the kick detector, a MIDI note, a keyboard key, a sequencer step — and each time it turns on, the generator gets one impulse. Click TEST to fire it by hand.
Presets
Section titled “Presets”Pick a starting point from the presets, then tune:
| Preset | Character |
|---|---|
| Kick | A fast, punchy hit that settles quickly |
| Snare | Like Kick, a little heavier and more damped |
| Bounce | Falls back and bounces off the bottom like a dropped ball |
| Smooth Decay | A clean rise and an even fall, no overshoot |
| Wobble | A loose spring that rings for a while |
| Snap | A very stiff, very short flick |
| Float | A slow, gentle drift up and back down |
Controls
Section titled “Controls”| Control | Description |
|---|---|
| Stiffness | How hard the spring pulls back to rest. Higher is faster and tighter |
| Damping | How quickly motion dies away. Low values ring and wobble, high values settle without overshoot |
| Bounce | How much the value rebounds when it hits 0 or 1. 0 stops dead, 1 bounces back fully |
Under Advanced:
| Control | Description |
|---|---|
| Mass | Heavier generators respond more slowly and swing further |
| Gravity | A constant pull. Negative pulls the value down towards 0; positive pushes it up towards 1 |
| Impulse | How hard each trigger kicks the spring |
Reset stops the motion and returns the value to 0.
Mapping a parameter to a force
Section titled “Mapping a parameter to a force”Right-click a parameter → Map to… → Global Force, then pick the generator in the mapping panel. In the mapping panel’s source picker, the Force tile sits behind the more toggle of the Global group. The usual range, threshold and smoothing controls apply — see Modulation.
Map several parameters to the same generator and they all move together on every hit.